Procedural Cobblestone Ground

This product provides a procedural cobblestone ground material created using Blender's shader nodes. The material is organized into a custom node group that exposes controls for adjusting scale, colors, roughness, bump, and displacement strength. Additional settings are included to customize the appearance of moss, rocks, and dirt, as well as an option to adjust the visibility of the cobblestones. The package includes the Blender file containing the material setup alongside the HDRI used for the preview lighting.