Point Cloud to Mesh

This geometry nodes setup converts imported 3D scan point cloud data into a solid colored mesh. The tool provides several cleaning options to optimize the raw point cloud data before meshing. Users can merge close vertices to reduce point count, delete isolated points that sit too far from the main geometry, and remove low-quality points relying on an imported scan quality attribute. The setup outputs the data as points, raw vertices, or a finalized mesh. When generating a mesh, voxel size and radius parameters dictate the melting process to create a continuous surface. A bake node is integrated into the node tree to cache the cleaning results, which improves viewport performance while adjusting the final mesh generation settings.