A modular toolkit of geometry node groups designed for building advanced particle simulations in Blender. The system utilizes Verlet integration to accurately simulate velocity and acceleration in real time, and is optimized to remain responsive even with high particle counts.
The toolkit provides several dynamics features. Users can set up dynamic mesh collisions with customizable surface responses like friction and elasticity. Additional capabilities include particle self-collision, mesh inflow and outflow controls, and the ability for particles to inherit surface velocity from emitters.