Multisculpt

Multisculpt is an add-on that enables editing multiple separate objects at the same time in Sculpt, Vertex Paint, Weight Paint, and Texture Paint modes. It utilizes a proxy object workflow to consolidate the meshes for editing before automatically transferring the changes back to the original objects.

The tool is designed to preserve your original object data during this process. Modifiers (including Multiresolution subdivisions), transformations, UV maps, shape keys, vertex colors, and materials are all maintained. Deformations to objects with shape keys are applied directly to the Basis shape. It also includes utility functions for toggling visibility between the proxy and original objects, and automatic proxy deletion after data transfer.