Blender for Graphic Designers

This 33-video tutorial series introduces graphic designers to 3D content creation using Blender. The course walks beginners through the complete process of creating a specific 3D mockup, starting from software installation and basic user interface navigation. It covers essential 3D concepts including modeling techniques, shading systems, UV mapping fundamentals, and lighting setups. Additionally, the series provides guidance on integrating free online asset libraries and shares practical rendering techniques.