A customizable low-polygon female basemesh designed to serve as a starting point for character creation. The core mesh features an optimized, subdivision-ready edge flow to facilitate rigging, along with clean, non-intersecting UV layouts. It includes placeholder geometry for eyeballs, teeth, and the tongue.
The model utilizes built-in shape keys that allow users to blend between different anatomical attributes. Body parameters include muscular, overweight, and skinny variations, while facial shape keys provide Asian, Black, and Caucasian morphological features. The default mesh sits in an "A" pose, but additional shape keys can adjust the arms and legs before rigging begins. To maintain surface detail at a low polygon count, the model includes four baked 8K normal maps corresponding to the primary body variations.