Even Triangulation is an add-on that triangulates n-gon faces by distributing new vertices across the surface, rather than only connecting existing boundary vertices like Blender's default triangulation operator. It preserves the original edge boundaries of the selected faces while generating a roughly uniform density of triangles.
The tool is designed to create even mesh density for tasks such as soft body and cloth simulations, or as a starting point for scattering objects and generating structural patterns. Users can adjust the triangle density and toggle a randomization option from the operator panel. It is primarily optimized for flat n-gons and includes an optional alternative engine that utilizes Scipy for Delaunay triangulation.