Distortion Free Curve UV Map

This Geometry Nodes setup provides a solution for UV mapping distortions that occur when generating and modifying beveled curves. It processes a base curve and a bevel profile to produce a clean UV map, which is then stored as a Named Attribute for easy access in the Shader Editor.

The asset includes a reusable node group designed to integrate smoothly into existing curve generation workflows. Several example setups are provided within the file, demonstrating how to handle both basic and cyclic curves alongside checker textures and seamless pattern images.