Curve To Mesh UV

Provide robust UV mapping for geometry created using the Curve to Mesh workflow in Geometry Nodes. By evaluating face corners rather than splitting cyclic curves, this node group preserves custom normals and minimizes computational overhead. It supports setups with multiple splines, segmented curves, and complex closed profiles without endpoint distortion.

The node group offers control over UV scaling, offset, and rotation directly within the node tree. Advanced features include a hole-tolerant mode for handling intersecting profile curves—such as text objects with counters—while automatically correcting normal orientation on generated faces. It also includes cap filling and edge angle detection for generating sharp edges.