Concept Masters Vol. 1

This tutorial explores integrating 3D software into a 2D concept art workflow. Taught by Connor Sheehan, the course demonstrates how to utilize Blender, Photoshop, Octane Render, and Daz3D to design and finalize concept art pieces. It is designed to assist 2D artists incorporating 3D techniques or 3D artists transitioning into illustration and painting.

The course includes targeted introductions to each utilized software to establish the foundational techniques. The main instructional content spans four chapters covering sketching, whiteboxing, modeling, and painting. This core material is presented at twice normal speed with commentary, while fifteen hours of unedited, real-time video are included as secondary reference material alongside customized Photoshop brushes and tools.