Hard Surface Shaders

This pack provides a collection of procedural materials designed for hard surface modeling and concept design in Cycles. The shaders focus on grit, wear, and varied metal finishes, offering extensive control over the final look without relying on external image textures. The collection includes five main paint presets ranging from classic and desert styles to grimdark and heavily discolored variants. It also features five metal presets including classic dark metal, zinc chromate, rusted metal, and painted metal. Additionally, the pack contains four camouflage patterns, four overlay layers for adding edge wear and grime, and eight utility shaders commonly used in hard surface workflows. The materials are fully compatible with the Blender Asset Browser.