Procedural Food Pack 3

This collection provides 13 procedural food materials designed for the Blender Shader Editor. The pack contains a variety of foods and candies, including hamburger meat, fried chicken, eggs, rice, salmon, and several types of hard candy. Each material is packaged as a custom node group with exposed parameters, allowing you to quickly adjust attributes like scale, rotation, color, roughness, and specific noise settings.

The materials are fully optimized for the Cycles rendering engine, utilizing procedural displacement to create complex, realistic surface textures like the bumps on fried chicken or the irregular surface of a hamburger patty. While the materials function in EEVEE, the displacement effects will not be visible due to engine limitations. The package also includes a bonus set of 3D sushi models with associated image textures for additional scene elements.