Procedural Food Pack 1

This collection contains ten procedural food materials built in Blender. The materials are optimized for the Cycles rendering engine, with several setups utilizing true displacement for surface details on items like citrus skin, pickles, and cheeses. While designed for Cycles, the shaders remain functional in EEVEE.

The included material setups provide surfaces for peppermint candy, banana, dried candied ginger, orange, pickle, ice, watermelon, potato, raw cheese, and baked cheese. The package provides a central Blender file containing all the materials, along with the HDRI environment used for the display renders.