BotW and TotK Shaders

This product provides a set of cel-shaded materials designed for use in Blender's EEVEE render engine. The node setups replicate the shading style found in The Legend of Zelda: Breath of the Wild and Tears of the Kingdom. Users can append the materials from the provided .blend file into their projects and assign the corresponding texture maps to imported game assets or custom models to achieve this specific non-photorealistic look.