A toon shader node group designed specifically for Blender's EEVEE render engine. The material setup utilizes the Shader to RGB and Rescale nodes to generate non-photorealistic cel-shaded surface effects.
A toon shader node group designed specifically for Blender's EEVEE render engine. The material setup utilizes the Shader to RGB and Rescale nodes to generate non-photorealistic cel-shaded surface effects.