Crystalize is a procedural generator built with Geometry Nodes that creates crystal formations on user-provided meshes. The system includes four distinct crystal shapes, seven custom materials including glass, obsidian, and quartz, and four procedural cluster setups that can be mixed or toggled individually.
Users have full non-destructive control over the base mesh randomization, scale, rotation, density, offset, and generation seed. The tool requires no manual sculpting or modeling cleanup and is designed to work out-of-the-box with both the EEVEE and Cycles render engines.