Architect Shader is a procedural visualization system for Blender that combines shader nodes and geometry nodes to generate blueprint-style drafts of 3D models. The setup converts standard geometry into stylized technical drawings suitable for architectural presentations and design previews.
The system features automatic edge alignment, positioning instances along the edges of the base geometry to capture precise angles. Users can customize the visual output by adjusting line color, line thickness, line length, and opacity. The node setup maintains support for textured objects within the stylized rendering.