Procedural Stylized Shader

A procedural stylized material setup designed primarily for the EEVEE render engine, with full compatibility for Cycles. The shader includes a custom node group that allows for adjustments, such as modifying the ambient occlusion distance for Cycles rendering. The package also features a separate Geometry Nodes setup applied to the objects to generate a wireframe effect.

The included Blender file contains the finalized procedural material and a complete Sci-Fi Corridor 3D model used to demonstrate the shader in action.