Character Base Mesh Pack

A collection of 22 low-polygon character base meshes designed for sculpting, retopology, and game development. The models feature 100% quad-based, subdivision-ready topology and are provided with symmetrical poses aligned to the world origin for easy mirroring. Each character is separated into distinct parts, including the body, eyes, teeth, and eyebrows.

The pack covers a variety of body types and styles. It includes standard proportions in multiple resolutions, varying body shapes like thin and heavy, cartoon styles, different age groups including kids and seniors, and anime-style proportions. The meshes are UV unwrapped and prepared for rigging.