Architectural Glass Shader Pack

This collection provides custom glass materials designed specifically for architectural visualization in Blender. It addresses a common limitation of the default Glass BSDF in Cycles by allowing exterior lighting, such as sun and environment light, to pass through windows into interior scenes. The pack includes both clear and frosted glass variations, with the frosted options featuring adjustable controls for transparency and blur. The materials are provided in a source file for appending into your projects, alongside example scenes for testing. Support is included for both the Cycles and EEVEE render engines.