A game-ready, rigged, and animated 3D model of an octopus. The model features clean, quad-only topology with approximately 51,000 vertices and non-overlapping UVs. The provided rig contains 148 bones, including 18 bones per tentacle and four head bones, allowing for fluid aquatic movement.
The asset includes a seamless, looping swim animation alongside animated skin movements. These are managed via NLA strips in the native Blender file and as isolated actions in the included FBX. The model is surfaced with 8K PBR textures, providing dedicated maps for color, normal, subsurface scattering, metalness, and reflection.