A 3D model of a hammerhead shark configured with a clean, low-poly topology suitable for real-time applications and games. The model consists of 2,188 vertices and features unwrapped, non-overlapping UVs. It includes 4K resolution textures for color, subsurface scattering, and bump mapping.
The mesh is rigged and animated with three distinct, seamlessly looping swimming speeds: slow, medium, and fast, alongside a biting sequence. Animations are organized as NLA strips within the provided Blender file and as separate actions in the included FBX format.