SwordMaster is a procedural Geometry Nodes setup for generating real-time stylized sword swipe visual effects. Users can shape their effects using arc, bezier, and spiral curve paths, adjusting the resolution and profile to create custom slash geometry. The tool includes a lifetime-based animation system that generates motion without keyframes, alongside an integrated impact effect that can be oriented to face the camera.
Designed for both internal rendering and game development workflows, the setup features built-in non-destructive mesh distortion and one-click UV adjustment tools. Once a slash effect is configured, users can apply the settings to generate a static, exportable mesh for use in external game engines.