A stylized character basemesh designed for use in sculpting and blocking out character models. The model features distinct facesets for each limb and individual fingers, allowing for easier posing using the pose brush in sculpt mode.
The head geometry is kept low poly to facilitate the initial blocking of facial forms. The model is intended as a starting point for stylized character projects. The files are provided in blend, fbx, and obj formats. The model does not include UV maps.