Stone Floor (Water) is a procedural material created in Substance Designer, providing a realistic stone surface with water features. It includes a comprehensive set of PBR texture maps suitable for use in game engines and rendering software. The package provides an SBSAR file for dynamic parameter adjustments in Substance Painter, allowing users to modify color, texture, and shape details.
The material is designed for both interior and exterior environments, such as traditional housing or rural settings. It outputs standard maps including ambient occlusion, base color, diffuse, glossiness, height, metallic, normal, roughness, and specular. An extended commercial license option includes the original SBS file for full node network access in Substance Designer version 13.1.0 or higher.