200 PBR Ceramics

A procedural ceramic tile material provided in SBSAR format, featuring 200 distinct seamless patterns. Users can customize up to four unique colors for random assignment across tiles, adjust overall tile roughness, and modify the grime color.

The material graph can be utilized directly in Blender using the official Substance plugin, or rasterized into standard image textures using Substance Player. It generates a full suite of PBR maps including Base Color, Normal, Roughness, Metalness, Ambient Occlusion, and Height, alongside packed occlusion/roughness/metalness outputs for game engines.