Snap To Floor is an addon that keeps objects aligned with the ground plane while you work. Originally ported from a Cinema 4D plugin, it provides real-time feedback during modeling and animation processes. The tool calculates object boundaries to ensure the mesh rests precisely on the floor, regardless of rotation or transformation.
Additional options allow snapping objects to the Z-position of the 3D cursor instead of the world origin. Users can apply the snapping behavior to an individual object or across all meshes within the active scene. It simplifies tasks where objects need to maintain contact with the ground, such as rolling animations or general scene layout.