Simple Rigged Hand

A simplified rigged hand model that relies entirely on weight painting for deformation, without the use of corrective shape keys. The existing weights allow for various hand poses to be achieved through the armature.

This model is primarily intended to serve as a base mesh for character sculpting and 3D printing workflows. After adjusting the proportions and posing the hand to match a character's arm, the mesh can be applied and remeshed in Sculpt Mode. Further detail can then be sculpted into the hand, correcting any minor mesh issues before merging it into the final character sculpt.