A structural 3D blockout model designed to serve as a foundation for sculpting anatomically accurate character hands. Rather than a generic base mesh, this model breaks down the underlying anatomy into defined primary masses, focusing on the solid foundation of the palm and metacarpals.
The geometry details the specific soft-tissue and fat pad volumes that give hands their fleshy appearance, alongside structural transitions demonstrating how skin wraps between hard bone and soft tissue. The package also includes an additional fist blockout constructed from the same objects, illustrating how the anatomical structure behaves under compression. The model is provided in Blend, ZTL, FBX, and OBJ formats.