A collection of procedural materials designed for use in Blender's Asset Browser. The pack includes grouped shader nodes with adjustable properties and custom outputs for masks and albedo passes. Materials are compatible with both Cycles and EEVEE, covering a wide variety of surface types including glass, fluids, ceramics, fabric, ground, metal, plastic, stone, and wood. The collection also features EEVEE-specific cartoon shaders, volumetric effects, and world backgrounds.