A collection of 128 procedural materials for Blender, organized into multiple categories including abstract, metal, rock, glass, and wood surfaces. The node setups are fully procedural, allowing for infinite variations without relying on image textures. The pack includes specialized shaders such as height-based terrain distributors, raymarching setups for volumetric effects within objects, and fake god ray materials for stylized lighting.
All shader node trees are neatly organized and color-coded to aid readability. Key parameters are isolated in designated nodes, making the setups accessible for users who want to make quick adjustments without navigating the entire graph.