A procedural scale material featuring exported PBR texture maps for use in standard rendering pipelines. The package includes ambient occlusion, base color, diffuse, glossiness, height, metallic, normal, roughness, and specular maps.
In addition to the pre-rendered texture maps, the package provides the original Substance Designer (SBS) and Substance Archive (SBSAR) files. These source files allow users working within the Substance ecosystem to adjust generation parameters and output custom variations of the scale pattern for creature skin or leather surfaces.