Sanctus Liquid Works provides a collection of over 130 procedural liquid materials and geometry node generators designed to enhance fluid simulations and liquid renders. The package includes 111 specialized volumetric and subsurface materials, alongside 8 geometry node setups for adding details like foam to liquid surfaces. The shaders are built to maintain a consistent appearance regardless of the scale of your scene.
The assets can be used as a standalone collection through the Blender Asset Browser or installed directly as an expansion pack for the Sanctus Library add-on. All materials are designed exclusively for the Cycles render engine and require a minimum of four volume maximum bounces in the render settings to calculate light correctly. For highly saturated colors like those found in the included juice and honey materials, the creator recommends using the Filmic color transform instead of AgX.