RT Audio Input

This setup allows Blender to receive real-time audio signals using the audio trigger capabilities of QLC+ converted into OSC format. It enables the creation of audio-reactive visuals driven directly by Geometry Nodes, adapting incoming sound into procedural transformations for live events, music shows, and interactive installations.

The package includes a QLC+ project file and a Blender project file containing the custom input node, along with a basic reactive animation and shader example to demonstrate the workflow. Users must install the free QLC+ software and the third-party NodeOSC add-on to properly route the external audio signals into Blender.