Rotate To Node

Rotate To is a Geometry Nodes group designed to handle complex rotation operations by aligning geometry from a starting direction to a target direction. It supports various input types including meshes, curves, point clouds, and instances, with selection masking to isolate specific elements for rotation.

Users can define the calculation vectors through direct vector inputs or by referencing named vertex groups, where the node automatically calculates directions and average center points. The tool includes advanced parameters to control the rotation blend factor, flip the angular direction, apply free rotation in explicit degrees, and compensate for unapplied transforms on the base object.