A fully procedural sky system add-on that provides a dynamic world node-graph and custom lighting rig for day, night, evening, and morning transitions. The system utilizes a sun light object to drive the visible sun within the world shader, automatically adjusting sky and environmental colors based on its angle. It operates in both Eevee and Cycles, functioning as a fully customizable alternative to static HDRI setups.
The tool features procedural clouds with parameters for turbulence, softness, density, and shadowing. Users can define custom color palettes for the sky, clouds, sun, moon, and stars using built-in color ramps directly from the world properties tab without opening the shader editor. The add-on includes 18 environment presets, an optional cell shading mode for stylized projects, a customizable viewport quick menu, and auto-light toggles that adjust light strength based on the sun's position. It is fully integrated with Blender's native Sun Position add-on.