Procedural Sci-Fi Tutorial Series

This 10-part video tutorial series covers non-destructive modeling and procedural material creation in Blender. It focuses on utilizing the modifier stack and material nodes to build sci-fi elements. The course includes deep dives into the Principled BSDF shader properties—such as normals, roughness, and metallics—and demonstrates how to create procedural textures, bump maps, and skies. Scene creation, layout, and lighting are also covered, ending with a final compositing stage inside After Effects.

The package includes nearly six hours of offline video content and nine corresponding Blender project files for both Cycles and EEVEE workflows. Additionally, it provides access to an After Effects project file and a Master Pack containing 10 procedural rock models and 10 procedural materials.