Procedural Mars Planet Material

A procedural Mars planet material designed using Blender's shader nodes. The material is packaged into a custom node group, providing parameters to adjust colors, noise, overall detail, distortion, roughness, and bump. The included Blender file features a connected lighting rig using a sun light and an empty object. As you reposition the sun, the lighting remains trained on the planet while the atmospheric effects automatically update to match the new light angle.