Procedural Lumpy Clay Material

A procedural lumpy clay material built using Blender's shader nodes. The setup is packaged into a custom node group that exposes controls for key material properties. Users can adjust settings such as scale, colors, subsurface scattering, roughness, and bump detail to fit their specific project needs.

The package includes a Blender file containing the procedural material, along with an HDRI used for lighting the sample scene.