Procedural Bumpy Rubber

A procedural bumpy rubber material built entirely using Blender's shader nodes. The shader is packaged into a custom node group containing adjustable parameters to modify its appearance. Users can alter values for scale, dot size, roughness, overall detail, distortion, and bump strength to generate the specific texture needed for their meshes. The project package includes the source Blender file and the HDRI environmental lighting setup used for the preview renders.