Curve Interpolation System

This geometry nodes system procedurally generates animation by interpolating between multiple curves in a scene. Users add their desired curves to a target collection, and the node setup blends between their shapes based on customizable timing parameters.

The tool includes comprehensive timing controls, allowing adjustments to the animation start frame, overall duration, delay factors, and blend power. It features loop settings with custom offset intervals for continuous motion. For more granular control, up to five individual curves can be fine-tuned with specific delay, influence, and blend power values, or selectively unlinked from the animation chain. Curve resolution and material assignments are managed directly within the node tree.