A procedural material node setup for creating a banana surface in Blender. The product contains the completed shader node network, an included HDRI lighting environment used for the final render, and serves as the companion file to a video tutorial.
A procedural material node setup for creating a banana surface in Blender. The product contains the completed shader node network, an included HDRI lighting environment used for the final render, and serves as the companion file to a video tutorial.