Procedural Apple Material

This asset provides two procedural materials designed for 3D apple models, featuring specific node setups for both the fruit body and the stem. The materials are structured as custom node groups with exposed parameters for art direction. Users can modify base colors to generate different apple varieties, such as green or golden apples, and adjust surface properties including detail scale, roughness, and bump mapping. The included Blender file comes lit with an HDRI environment.