Pooka Procedural Environments

A collection of procedurally generated Minecraft environments designed for animation projects. The system includes tools for creating terrain ranging from flat plains to complex cave networks featuring ore placement and depth-based deepslate transitions.

The toolset provides several specific generators for populating scenes, including randomized houses, forests, mushroom clusters, and nether portals. Trees include animated wind effects and falling leaf particles. Additional features include a cloud generator, a wall generator with window cutouts, vine curves, and various scatter setups for placing snow, flowers, leaves, and steampunk props across the ground.