A procedural shader collection designed specifically for rendering point clouds in Blender. The asset-browser-ready pack includes 10 stylized shading node groups, featuring aesthetic patterns like matrix grids, scan lines, radio waves, and psychedelic rings.
Alongside the visual styles, the pack provides four utility nodes that assist with point detection, texture coordinate control, point mapping, and scene time access directly within the shader editor. These node groups utilize math-based generation rather than image textures, allowing users to animate effects and adjust parameters like color, speed, and distortion. While the materials can be applied to standard meshes, the toolset is optimized for Cycles point cloud rendering, with EEVEE utilizing simplified point shapes.