This product contains real-time, un-narrated video files showing the process of sculpting a 3D character based on a concept drawing by stefahen. The videos cover the entire workflow from initial blocking to the final posed character.
The process is divided into several stages, including head and body blocking, clothing blockout, and hand modeling. It also covers technical steps like autoretopology, UV unwrapping, texturing for skin and clothing, material setup, lighting, rigging, and posing. The final posing video includes voice commentary.