Lighthouse

A complete 3D lighthouse scene created for Blender. The environment is illuminated by an included HDRI and features a combination of procedural materials and image textures, including a fully procedural white brick material applied to the main structure.

The scene utilizes a Geometry Nodes setup to procedurally scatter grass across the ground object. The project files include the main Blender file, HDRI lighting, procedural material project files, and texture maps for both the roof tiles and withered grass.