Kushiro Hatch Lines Shader

A procedural hatching line shader designed for rendering toon, comic, manga, and anime styles in Blender. It is compatible with both Eevee and Cycles. The node setup uses Blender's Shader to RGB node to react to scene lighting in Eevee, while offering a custom Fake Lighting node with a fixed vector direction for Cycles support. The shader generates cross-hatching effects with customizable parameters for line density, thickness, length, and rotation. Users can adjust the number of lighting stops to control line density across different shading levels, and modify the cross-hatch offset to suppress crossing lines in mid-tones.