This workshop provides an in-depth look into the character animation process for a hero jump sequence in Blender. Created by a professional animator with industry experience on shows like Paw Patrol, the course covers the full animation pipeline from initial setup to the final polish. The lessons are structured sequentially, starting with workspace organization and custom hotkey setup.
The instructional content progresses through referencing character models and video reference, before moving into a detailed hyper-analysis of the jump animation itself. This analysis step utilizes Syncsketch to draw over areas needing improvement or polish, focusing on each step and milestone of the sequence. The package includes a one-hour instructional class, over two hours of unedited raw footage showing the complete animation process without audio, example playblasts, the video reference used, and a PDF with link resources and hotkey codes.