Garment Tool

Garment Tool is an add-on for designing and simulating clothing meshes directly from 2D Bezier curves. It allows you to draw sewing patterns, connect segments in the 3D viewport, and generate an evenly triangulated, simulation-ready mesh with adjustable polygon density.

The toolset includes physics presets for different fabric types, custom wrapping tools for character limbs, and the ability to interact with cloth during simulation. It supports cutting holes, slicing patterns, and features specialized tools for adding pockets or generating symmetrical patterns. A Bind Tool allows you to attach rigid 3D meshes to the surface of the simulated cloth. Baked simulations can also be saved as shape keys, enabling targeted simulations for complex layered garments.